gameCoordinatorAddress: IP (v4) address of the game coordinator. 127.0.0.1 is localhost. If invalid, no game coordinator will be requested.
errorLogMode: 0 = no logging, 1 = print errors, 2 = write errors to file
debugLogMode: 0 = no logging, 1 = print debug messages, 2 = write debug messages to file
uploadOfflineScore: 0 = do not upload offline high scores to server / do not accept uploading offline high scores as server, 1 = the opposite
offlineScoreSecret: if upload offline high score is enabled the offlineScoreSecret must be the same in the client and server application
